
Team manager module
In most amateur leagues all team admin falls on the organiser: you enter new players, fix their details and keep track of who plays in which round. FLM System lets you hand that work to where it belongs, to the team managers. Each manager gets their own panel where they handle their squad without contacting you for every small change.
The manager edits team details, adds new players to the system and submits them to competitions and to specific matches. You keep the full picture of the whole league, but you stop being the middleman for every lineup update. Teams look after their own data, and you get your time back for running the competition instead of retyping submissions from messages and texts.
You can grant access to several managers at once, and each one only sees and edits their own team, so nobody can mess with another squad's data. The lineup is also entered by the person who knows the players by name, which means fewer typos and mistakes in submissions than when you retype everything yourself.







